Devlog#7


I've created a system that will let me quickly and easily make enemies for the player to fight. I can set the level range, affinity, abilities, and sprites of any and all enemies in the blink of an eye. Now all I have to worry about is creating the art assets for each enemy, which is a daunting task in itself but at least now once the art is finished the enemy can be coded in without much trouble.




Get Cast your Sins

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