Devlog#8
Cast your Sins » Devlog
Combat is a GO! I still have to code in random encounters but you can now fight enemies in the game! I was even managed to code in the affinities list while I was doing the modular enemies system from the last post. So combat basic combat is essentially in alpha.
#Please note that the enemy shown is not my work and will not be featured in the release of the game. It is a design owned by Bandi Namco and was used to help me visuals the game better#
Get Cast your Sins
Cast your Sins
Status | In development |
Author | Dylbert |
Genre | Role Playing |
Tags | 2D, Pixel Art |
Leave a comment
Log in with itch.io to leave a comment.